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Post by nocturne on Jun 15, 2009 16:06:35 GMT -5
kime you are such a great liar. You do realize the Psychics really can't win, right?
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Post by skycaptain on Jun 15, 2009 16:18:54 GMT -5
They can. They just have to vote out the mech after the non-psychics are dead.
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Post by nocturne on Jun 15, 2009 16:25:36 GMT -5
I meant they can't win with us. The "kill the Renegade" win condition that everyone shared has been removed, so it's now psychics vs. non-psychics.
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Post by kime on Jun 15, 2009 17:07:04 GMT -5
I meant they can't win with us. The "kill the Renegade" win condition that everyone shared has been removed, so it's now psychics vs. non-psychics. Yes, I am perfectly aware of this fact . Killing azn will do nothing, to my knowledge, to end the game besides the fact that we are killing a psychic. The point is though, we just need to get this vote to work once. If we can get them to vote out a psychic, I think we should be pretty much set. I think, haha.
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Post by nocturne on Jun 15, 2009 17:16:25 GMT -5
Yeah, your plan is going amazingly. If azn and coyote die tonight we should be in decent shape, I hope.
I could really see this game going any way at this point, though.
How do we officially sick the death machine on someone anyway? Does that PM you sent Edcrab count? Do we vote on this board or all send a PM.
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Post by kime on Jun 15, 2009 17:18:14 GMT -5
I assume just a PM like that will work. Surely Edcrab would tell us if it was something strange.
And the vote today is going to be very important with the way the game goes. From all we know, it really can go either way. If we kill CC and azn tonight, then I think that will be game. If they vote out Kay, then I think they may win.
'twill be interesting!
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Post by kime on Jun 15, 2009 17:58:39 GMT -5
CC is either annoyingly inactive and not paying attention, or he's rather clever in pretending to be so I can't convince him of anything...
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Post by nocturne on Jun 15, 2009 18:03:03 GMT -5
Well at this point, guys:
Roll for initiative!
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