Post by kime on Jun 10, 2009 16:21:31 GMT -5
…the Domarians
You are a trio of elite operatives sent to oversee the Legion’s attempts to route out the Renegade. You all know that if the Renegade is not found, the Legion will be left with no choice but to scour the whole star system clean.
Nocturne is the Specialist
The Legion is more likely to rely on high-technology than to put their trust in something as wildly unpredictable as latent psionic talent, but you’re an exception. Your discipline and loyalty would impress even the most close-minded Legionary, and thus you’re one of the few psychics in their ranks.
You’ve made a career out of hunting rogue psychics, and so the Legion has dispatched you to the war torn Arcadia system, where no doubt your abilities will be needed.
Faction: Domarian
Sub-faction: Military
Attack: 20%
Abilities
Hostile Psionics: You have trained specifically to combat enemy psychics. Your attack power increases to 50% potency when used on a psychic.
Discipline: Despite your psionic nature, your self-restraint and sheer willpower is so great that you count as a member of the Military sub-faction for the purposes of all statuses and abilities.
SkyCaptain is the Enforcer
You are a member of the Legion’s Enforcers, an unmatched police force rightly respected (and feared) across the known galaxy.
You are part of this entourage because of your offensive and defensive capabilities, capable of filling any role required.
Faction: Domarian
Sub-faction: Police
Attack: 30%
Abilities
Expert Defend: Every night you choose a target to shield from all harm and ill effects. Used instead of an attack.
kime is the Ambassador
You are the Legion's ambassador to Arcadia- and you also happen to be a psychic. You’ve joined forces with the two Legionaries because you know they’ll need your unmatched psychic abilities in order to locate the Renegade. And the fact that they can help keep you alive is an added bonus.
Faction: Domarian
Sub-faction: Psychic
Attack: 20%
Abilities
Advanced Mindscan: 80% success rate scan to seer target's faction. Sub-faction always revealed. Used daily and instead of an attack.
Victory Conditions
To win, kill the Renegade, or kill all Arcadian psychics (i.e., all psychics except the Ambassador).
Special!
The Domarian players are still entitled to converse with their fellows in the event of a death, but not in the main game thread: it would have to be limited to PMs or a proboard.
If anyone is unwise enough to kill/vote-kill all the Domarian representatives on Arcadia, there’ll be dire consequences. All you need know is that it will involve the three previously dead Domarian players re-entering the game in some form.
You are a trio of elite operatives sent to oversee the Legion’s attempts to route out the Renegade. You all know that if the Renegade is not found, the Legion will be left with no choice but to scour the whole star system clean.
Nocturne is the Specialist
The Legion is more likely to rely on high-technology than to put their trust in something as wildly unpredictable as latent psionic talent, but you’re an exception. Your discipline and loyalty would impress even the most close-minded Legionary, and thus you’re one of the few psychics in their ranks.
You’ve made a career out of hunting rogue psychics, and so the Legion has dispatched you to the war torn Arcadia system, where no doubt your abilities will be needed.
Faction: Domarian
Sub-faction: Military
Attack: 20%
Abilities
Hostile Psionics: You have trained specifically to combat enemy psychics. Your attack power increases to 50% potency when used on a psychic.
Discipline: Despite your psionic nature, your self-restraint and sheer willpower is so great that you count as a member of the Military sub-faction for the purposes of all statuses and abilities.
SkyCaptain is the Enforcer
You are a member of the Legion’s Enforcers, an unmatched police force rightly respected (and feared) across the known galaxy.
You are part of this entourage because of your offensive and defensive capabilities, capable of filling any role required.
Faction: Domarian
Sub-faction: Police
Attack: 30%
Abilities
Expert Defend: Every night you choose a target to shield from all harm and ill effects. Used instead of an attack.
kime is the Ambassador
You are the Legion's ambassador to Arcadia- and you also happen to be a psychic. You’ve joined forces with the two Legionaries because you know they’ll need your unmatched psychic abilities in order to locate the Renegade. And the fact that they can help keep you alive is an added bonus.
Faction: Domarian
Sub-faction: Psychic
Attack: 20%
Abilities
Advanced Mindscan: 80% success rate scan to seer target's faction. Sub-faction always revealed. Used daily and instead of an attack.
Victory Conditions
To win, kill the Renegade, or kill all Arcadian psychics (i.e., all psychics except the Ambassador).
Special!
The Domarian players are still entitled to converse with their fellows in the event of a death, but not in the main game thread: it would have to be limited to PMs or a proboard.
If anyone is unwise enough to kill/vote-kill all the Domarian representatives on Arcadia, there’ll be dire consequences. All you need know is that it will involve the three previously dead Domarian players re-entering the game in some form.